Sunday, December 9, 2012

Continuity Project: pre-produduction


These were the storyboards we used before we began filming. We first planned out how we should film with the main concept of doors opening to different realms.



In the first storyboard, we introduce the character, entering the school. We wanted to explain the main concept in the beginning




Here we have the main character trying to comically fit into a tiny door




In this scene, we wanted to show the character getting hungry, and entering a room with a vending machine. But when he puts in a dollar, the dollar disappears as well




Here we want to show the character frustrated with not ending up where he wants to go, and he tries the emergency push-to-talk button to get help.





The final scene is where the character finally ends up where he wants to go. 

Thursday, November 15, 2012

Storyboarding

 

Project - "DOORS"
Members-
     Hammond Liang
     Jason Christensen

Synopsis
This is a storyboard on our final project.
The concept behind the story is that the main character stumbles upon a peculiar tiny door.
The location of the story takes place in various locations at hunter, and the idea behind the door is that by going through this door, you come out in a different location. The main character enters hunter college, searching for something specific. As he goes through doors, he ends up in different locations, but they're not what he expects. The character becomes lost, and frantic as he tries to find ways out. Finally, he ends up in the correct room, containing a laptop. He walks to the laptop, sits down, and finds what he's looking for. After looking through the computer, he leaves, and the camera reveals what he was searching for on the laptop.

Pre-production list:
1. Hunter College


Characters - 1
Hammond Liang
1-646-243-1345
Hammlingu@gmail.com


Props - tiny door, ham sandwich, laptop

Wednesday, November 7, 2012

Creative Statement - MEDP160

As I progress in the things the interest me most, such as in illustration, animation, dancing; or even in picking up things that i have no experience in at all, such as guitar, i find that what motivates me is the experience. To be able to have a chance to learn all these things, i feel, should be a privilege to me, and i should make the most of everything i do. Improving is what  drives me towards learning and doing what it is i do, and the result is being able to share what i've learned with everyone else. 

"Each one teach one". It's the best when someone trying to learn something for you finally gets that "I GOT IT" moment, when they finally learned that windmill(dance move) you were trying to teach them, or when you see their artwork go from scratchy rough drawings to artwork that flows and makes you go "dang he/she got better", and then you have to improve yourself, or else student overtakes the master.

To flow like the water, and not let anything limit you is what makes me run. If you decide to pursue something, go at it without holding yourself back. If you decide you can't run any longer, run the extra three miles. As I look back to my creative statement from last semester, i find that i've seen that many more things, and my views have changed, but my influences have stayed the same. Just like Jackie Chan, running from that exploding chair for his life(because it was actually happening in real life & not cg), run like that exploding chair you were just sitting on really is going to blow up.